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Omok (13x13)
Black first · Exact 5 wins · 6+ does not count
01 /How to Play
- Tap an intersection to place your black stone. AI places white stones.
- Black always goes first and turns alternate.
- Make exactly five stones in a row to win: horizontal, vertical, or diagonal.
- Six or more in a row does not count as a win.
- If all intersections are filled with no winner, the game is a draw.
02 /The Science
Omok is a deterministic connection game that stresses lookahead search, threat recognition, and pattern chunking. Strong play relies on rapid detection of forcing structures like open threes and open fours under alternating turns.
Population Distribution
Based on population research data
03 /Pro Tips
- Favor moves that create two threats at once rather than single lines.
- Watch open-three and closed-four formations every turn.
- Control central intersections early to maximize branching options.
- Avoid overextending into six-in-a-row patterns since they do not win.
Note: This test is designed for entertainment and self-reflection purposes only. Results are based on self-report and are not a substitute for professional psychological evaluation, diagnosis, or treatment. If you have concerns about your mental health, please consult a qualified professional.